Did you play some Games4Good this weekend? If so, we wanna know about it! Please take a few minutes to let us know about your experience with this game-a-thon experiment! We can't wait to hear how you used games to change the world!
Note: we're asking for a list of the names of folks who sponsored you so that we can publicly thank them. Please do not include contact info or the amounts each person gave, just let us know who they were so that we can give them a well deserved high five!
Showing posts with label game. Show all posts
Showing posts with label game. Show all posts
Sunday, November 11, 2012
Thursday, November 1, 2012
Games 4 Good
We all know that games are fun, engaging and can greatly impact student learning when put to use in the classroom. However, given the magnitude of Hurricane Sandy and its impact on folks up and down the east coast of the US, we've decided it's time that we take a closer look at how games can, as Jane McGonigal says, make the world a better place.
So... buckle your seat belts, #levelupbc, we're about to change the world!
For the next #levelupbc challenge we're gonna play games AND raise money for the victims of Hurricane Sandy. How, you ask? Well, that's simple... we're having a Game-A-Thon!
Here's how it works:
Step 1: Commit to playing a game (or many games) over a period of however many hours you would like, between 12:00am Saturday, November 11th and 11:59pm Sunday, November 12th. If you think you can play for 5 hours, go for it! If you think you can play for 2 hours, great! If you think you can play for 48 hours, you're crazy, but we love it! Bottom line, it doesn't matter how you play (console, phone, tablet, PC) or how long you can play, you just need to commit to being a gamer for part of that weekend.
Step 2: Get your friends, neighbors, coworkers, compadres, brothers, sisters, cousins, distant relatives and sworn enemies to sponsor you! Tell them you're raising money for the victims of Hurricane Sandy and need their help! If you've committed to gaming for 5 hours AND you can get 5 people to sponsor you at a rate of $2.00 an hour, by the end of the weekend, you'll have raised $40.00. Get it? You can even print out this handy, dandy sponsorship form to help you keep track of all the cash you're gonna collect!
Step 3: Play some games, yo! What games, you ask? Well... any games! However, now might be an AWESOME time to explore some of the games that have been specifically designed to foster social good. Some of the ones we've been playing include:
Of course, you can play any game you want. In fact, use this challenge as an excuse to spend a little time this weekend just playing. We've all got mountains of work to do and sometimes it feels frivolous to spend time engrossed in a game - but this weekend, you're not playing... you're SAVING THE WORLD! (The dishes can wait!)
- Free Rice (http://freerice.com) - "For each answer you get right, we donate 10 grains of rice through World Food Programme to help end hunger."
- Games for Change (http://www.gamesforchange.org) - "Catalyzing social impact through digital games." Over 100 games created by independent game designers to inspire and challenge users.
- Lure of the Labyrinth (http://labyrinth.thinkport.org/www/) - A puzzling world with puzzling puzzles for you to discover, uncover, and, hopefully, solve. The focus here is clearly on math, but it's just so enticing we couldn't bare to leave it off our list.
Of course, you can play any game you want. In fact, use this challenge as an excuse to spend a little time this weekend just playing. We've all got mountains of work to do and sometimes it feels frivolous to spend time engrossed in a game - but this weekend, you're not playing... you're SAVING THE WORLD! (The dishes can wait!)
Step 4: Donate your earnings to charity. Again, how you choose to donate is up to you, but one of the easiest way is by sending a text to the Red Cross. Once you've collected your sponsorships you can just text that amount in and voila! Your sponsors can give directly to the Red Cross Disaster Relief, too, if you'd prefer not to handle any money exchange. TeacherCast has made it possible for your school or district to help those in New Jersey affected by the hurricane. Regardless of how you choose to help, you and your posse have made the world just a little bit better.
Step 5: Document your experience! If you're participating in this challenge, there are a few ways that you can share your journey and cheer on your fellow philanthropists.
- Fill out this Google Form to let us know that you're participating.
- Send us some photos (either via Tumblr or Twitter) of you getting your game on!
- Spread the word! One of the things that is sooooo motivating about games is that they are SOCIAL. What fun is playing Guitar Hero if you've got no one to giggle with? Mario Kart stinks without someone to trash talk! And Monopoly wouldn't be the same without someone else to land on your Park Place hotels! Plus, the more people we can get to play, the more we can help others!
- Tweet about it using the hashtags #levelupbc and #games4good
- Finally, keep track of your donations. Once the games have begun, we'll give you a way to share how much you raised.
And, of course, there will be kudos and prizes for folks who raise the most money, get the most people to play and other fun stuff.
So... spend this week committing to play, soliciting sponsorships and challenging your friends to play too. In the end, all of your efforts will go to help some folks who really need it.
Tuesday, October 30, 2012
Rock Star Treatment.
Shelving Wars.
The Quest4Hope.
BUSter.
The Overdue Avengers.
These are just a handful of the games #LevelUpBC members created in our "Design a Game" Challenge. Level Up readers were asked to apply what we're reading in Kapp's The Gamification of Learning and Instruction in order to create a game out of commonplace work we usually consider mundane.
Descriptions of the games were submitted to our Level Up wiki and others are welcome to add ideas at any time. But for the time being it's time to select a new winner of a Week of the Rock Star Treatment on Twitter. We had a blast offering up fanfare for @SSedro all last week.
And the winner is...
Share praise, fanfare, and otherwise ridiculous acts of affection for @LibraryFanatic all this week. She deserves it! And thanks to everyone who contributed! We can't wait to put these games into action at our schools!
The Quest4Hope.
BUSter.
The Overdue Avengers.
These are just a handful of the games #LevelUpBC members created in our "Design a Game" Challenge. Level Up readers were asked to apply what we're reading in Kapp's The Gamification of Learning and Instruction in order to create a game out of commonplace work we usually consider mundane.
Descriptions of the games were submitted to our Level Up wiki and others are welcome to add ideas at any time. But for the time being it's time to select a new winner of a Week of the Rock Star Treatment on Twitter. We had a blast offering up fanfare for @SSedro all last week.
And the winner is...
Share praise, fanfare, and otherwise ridiculous acts of affection for @LibraryFanatic all this week. She deserves it! And thanks to everyone who contributed! We can't wait to put these games into action at our schools!
Monday, October 22, 2012
Two Paths.
Two paths lie before you. Which will you choose?
The first continues on familiar ground, completing The Gamification of Learning and Instruction by Karl M. Kapp and participating in the task listed below (extended from last week).
The second leads into unfamiliar territory, enticing you deeper into 80's nostalgia and perplexing trivia on a side quest inspired by Ernest Cline's Ready Player One. Follow the clues and perhaps you'll win the PRIZE.
Of course, you could always do both. In Level Up you are certainly permitted to have your cake and eat it, too.
But the choice is yours. Feel free to continue posting Kapp quotes to Twitter and taking part in our discussion therein.
We will determine a date and time for our Twitter Chat about The Gamification of Learning and Instruction shortly. Until then, happy gaming!
Task 3:
WIKI CHALLENGE: "Design a Game"
Directions: As with any profession, working in education comes with its own arsenal of mundane and avoid-if-at-all-possible tasks. Review Kapp's response to the questions What is a game? (pg. 6), What is gamification? (pg. 9), and What gamification is not (pg. 12), then choose from one of the common school to-do's below and attempt to make a game of it.
a. Grading a stack of papers
b. One morning on bus duty
c. Increasing collaboration with classroom teachers
d. Decreasing overdue book statistics
e. FREE CHOICE - identify an otherwise mundane task in your workplace and create a game to accomplish the task in a more engaging, motivating way
Post the description of your game to our Level Up wiki for others to read and consider.
Reward: We're going to carry over the reward from last week because it is awesome and because it may be the kind of feel-good wonderfulness that you need amid this already stressful school year.
Since Twitter is our primary discussion space for #levelupbc, and since we'll be drawing an awful lot of attention to Kapp's excellent resource, the reward for this challenge will be One Week of Rock Star Treatment. That's right! For one whole week Jennifer and Matthew will tweet boastful, flattering, enthusiastic, mostly-true tweets about YOU which will inevitably cause the Twitterverse to swell with jealousy, your followers to shoot through the roof, and your social media cred to reach limitless heights. ...Or, at the very least, it could just make you feel really really good about yourself.
The first continues on familiar ground, completing The Gamification of Learning and Instruction by Karl M. Kapp and participating in the task listed below (extended from last week).
The second leads into unfamiliar territory, enticing you deeper into 80's nostalgia and perplexing trivia on a side quest inspired by Ernest Cline's Ready Player One. Follow the clues and perhaps you'll win the PRIZE.
Of course, you could always do both. In Level Up you are certainly permitted to have your cake and eat it, too.
But the choice is yours. Feel free to continue posting Kapp quotes to Twitter and taking part in our discussion therein.
We will determine a date and time for our Twitter Chat about The Gamification of Learning and Instruction shortly. Until then, happy gaming!
Task 3:
WIKI CHALLENGE: "Design a Game"
Directions: As with any profession, working in education comes with its own arsenal of mundane and avoid-if-at-all-possible tasks. Review Kapp's response to the questions What is a game? (pg. 6), What is gamification? (pg. 9), and What gamification is not (pg. 12), then choose from one of the common school to-do's below and attempt to make a game of it.
a. Grading a stack of papers
b. One morning on bus duty
c. Increasing collaboration with classroom teachers
d. Decreasing overdue book statistics
e. FREE CHOICE - identify an otherwise mundane task in your workplace and create a game to accomplish the task in a more engaging, motivating way
Post the description of your game to our Level Up wiki for others to read and consider.
Reward: We're going to carry over the reward from last week because it is awesome and because it may be the kind of feel-good wonderfulness that you need amid this already stressful school year.
Since Twitter is our primary discussion space for #levelupbc, and since we'll be drawing an awful lot of attention to Kapp's excellent resource, the reward for this challenge will be One Week of Rock Star Treatment. That's right! For one whole week Jennifer and Matthew will tweet boastful, flattering, enthusiastic, mostly-true tweets about YOU which will inevitably cause the Twitterverse to swell with jealousy, your followers to shoot through the roof, and your social media cred to reach limitless heights. ...Or, at the very least, it could just make you feel really really good about yourself.
Deadline: 11:59pm Sunday, October 28th. Post a description of your game to our Level Up wikispace no later than Sunday by midnight.
Sunday, October 14, 2012
S2: Task 3: Design a Game.
Still reading. Still being inspired. Still thinking about how all of this will inform your future instruction.
We're slowing down the pace a little this week, giving #LevelUpBC members a chance to finish reading The Gamification of Learning and Instruction and some much needed time to wrap our brains around it all. Continue posting Kapp quotes to Twitter and taking part in our discussion therein.
But while you finish up our first read of Season 2 we've got another challenge for you!
Task 3:
WIKI CHALLENGE: "Design a Game"
Directions: As with any profession, working in education comes with its own arsenal of mundane and avoid-if-at-all-possible tasks. Review Kapp's response to the questions What is a game? (pg. 6), What is gamification? (pg. 9), and What gamification is not (pg. 12), then choose from one of the common school to-do's below and attempt to make a game of it.
a. Grading a stack of papers
b. One morning on bus duty
c. Increasing collaboration with classroom teachers
d. Decreasing overdue book statistics
e. FREE CHOICE - identify an otherwise mundane task in your workplace and create a game to accomplish the task in a more engaging, motivating way
Post the description of your game to our Level Up wiki for others to read and consider.
Reward: We're going to carry over the reward from last week because it is awesome and because it may be the kind of feel-good wonderfulness that you need amid this already stressful school year.
Since Twitter is our primary discussion space for #levelupbc, and since we'll be drawing an awful lot of attention to Kapp's excellent resource, the reward for this challenge will be One Week of Rock Star Treatment. That's right! For one whole week Jennifer and Matthew will tweet boastful, flattering, enthusiastic, mostly-true tweets about YOU which will inevitably cause the Twitterverse to swell with jealousy, your followers to shoot through the roof, and your social media cred to reach limitless heights. ...Or, at the very least, it could just make you feel really really good about yourself.
We're slowing down the pace a little this week, giving #LevelUpBC members a chance to finish reading The Gamification of Learning and Instruction and some much needed time to wrap our brains around it all. Continue posting Kapp quotes to Twitter and taking part in our discussion therein.
But while you finish up our first read of Season 2 we've got another challenge for you!
![]() |
| Admit it... you've been there. |
WIKI CHALLENGE: "Design a Game"
Directions: As with any profession, working in education comes with its own arsenal of mundane and avoid-if-at-all-possible tasks. Review Kapp's response to the questions What is a game? (pg. 6), What is gamification? (pg. 9), and What gamification is not (pg. 12), then choose from one of the common school to-do's below and attempt to make a game of it.
a. Grading a stack of papers
b. One morning on bus duty
c. Increasing collaboration with classroom teachers
d. Decreasing overdue book statistics
e. FREE CHOICE - identify an otherwise mundane task in your workplace and create a game to accomplish the task in a more engaging, motivating way
Post the description of your game to our Level Up wiki for others to read and consider.
Reward: We're going to carry over the reward from last week because it is awesome and because it may be the kind of feel-good wonderfulness that you need amid this already stressful school year.
Since Twitter is our primary discussion space for #levelupbc, and since we'll be drawing an awful lot of attention to Kapp's excellent resource, the reward for this challenge will be One Week of Rock Star Treatment. That's right! For one whole week Jennifer and Matthew will tweet boastful, flattering, enthusiastic, mostly-true tweets about YOU which will inevitably cause the Twitterverse to swell with jealousy, your followers to shoot through the roof, and your social media cred to reach limitless heights. ...Or, at the very least, it could just make you feel really really good about yourself.
Deadline: 11:59pm Sunday, October 21st. We have big plans for these games (in future challenges, that is), so make sure set time aside to post before midnight on Sunday.
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